﻿using Red.Controls.Shell;
using System;
using System.ComponentModel.Composition;
using System.Windows;

namespace GfxSandbox
{
    [Export( typeof( IEditorInfo ) )]
    public class EditorInfo : IEditorInfo
    {
        public string Name
        {
            get { return "GFX sandbox"; }
        }

        public Type WindowClass
        {
            get { return typeof( GfxSandbox ); }
        }

        public Type SettingsClass
        {
            get { return typeof( GfxSandboxSettings ); }
        }
    }

    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class GfxSandbox : RedEditorWindow
    {
        public GfxSandbox( IEditorHost host, EditorInstanceData instanceData, EditorSharedData sharedData )
            : base( host, instanceData, sharedData )
        {
            InitializeComponent();
        }
    }
}
